Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | 1x 1x 1x 1x 1x 1x 1x 1x 12x 12x 12x 12x 12x 12x 6x 6x 6x 5x 6x 1x 6x 12x 12x 6x 6x 6x 6x 6x 6x 6x 6x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 1x 1x 1x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 12x 1x 1x 1x 1x 1x 1x 1x 1x 1x | "use client";
/**
* @file hud.glass-effects.tsx
* @description Unified Glass & Ambient Glow System for all HUD Panels
* Phase 007.1 – “Glass Sync & Neural Ambient”
*/
import { motion, useAnimationControls } from "framer-motion";
import { useEffect, useMemo } from "react";
/* =============================
🎨 Core Glass Configuration
============================= */
export const HUDGlass = ({
status = "Fluctuating",
children,
className = "",
}: {
status?: "Stable" | "Fluctuating" | "Critical";
children: React.ReactNode;
className?: string;
}) => {
const controls = useAnimationControls();
const glow = useMemo(() => {
switch (status) {
case "Stable":
return { color: "#22c55e", shadow: "0 0 25px rgba(34,197,94,0.35)" };
case "Fluctuating":
return { color: "#facc15", shadow: "0 0 25px rgba(250,204,21,0.35)" };
default:
return { color: "#ef4444", shadow: "0 0 25px rgba(239,68,68,0.35)" };
}
}, [status]);
useEffect(() => {
controls.start({
boxShadow: [
`0 0 0px ${glow.color}`,
`0 0 18px ${glow.color}`,
`0 0 0px ${glow.color}`,
],
transition: { duration: 3.2, repeat: Infinity },
});
}, [glow.color]);
return (
<motion.div
animate={controls}
className={`relative rounded-[24px] p-[2px] overflow-hidden
bg-gradient-to-r from-cyan-400/30 via-blue-400/20 to-emerald-400/30
ring-1 ring-cyan-400/10 backdrop-blur-[18px]
backdrop-saturate-[160%] shadow-[inset_0_0_45px_rgba(0,0,0,0.4)]
${className}`}
style={{
boxShadow: glow.shadow,
transition: "box-shadow 0.5s ease-in-out",
}}
>
{/* === Inner Surface Layer === */}
<div
className="relative bg-[#010d18]/90 rounded-[22px] p-7
shadow-[inset_0_0_40px_rgba(0,160,255,0.18)]
text-cyan-50 ring-1 ring-cyan-400/10
backdrop-blur-[18px] backdrop-saturate-[180%]"
>
{/* === Neon Border Pulse === */}
<motion.div
animate={{
opacity: [0.2, 0.6, 0.2],
scale: [1, 1.02, 1],
}}
transition={{ duration: 3, repeat: Infinity }}
className="absolute inset-0 rounded-[22px]
ring-[1px] ring-cyan-400/20 pointer-events-none"
/>
{children}
</div>
</motion.div>
);
};
/* =============================
🌈 Ambient Background Sync
============================= */
export const AmbientBackground = ({
status = "Fluctuating",
}: {
status?: "Stable" | "Fluctuating" | "Critical";
}) => {
const colors = {
Stable: "radial-gradient(circle at 50% 50%, rgba(34,197,94,0.08), rgba(0,0,0,0.9))",
Fluctuating:
"radial-gradient(circle at 50% 50%, rgba(250,204,21,0.08), rgba(0,0,0,0.9))",
Critical:
"radial-gradient(circle at 50% 50%, rgba(239,68,68,0.08), rgba(0,0,0,0.9))",
};
return (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: [0.6, 0.8, 0.6], scale: [1, 1.02, 1] }}
transition={{ duration: 10, repeat: Infinity }}
style={{
background: colors[status],
}}
className="absolute inset-0 z-[-1] rounded-[24px] pointer-events-none blur-3xl"
/>
);
};
/* =============================
🧠 HUD Wrapper Helper
============================= */
export const HUDContainer = ({
status = "Fluctuating",
children,
}: {
status?: "Stable" | "Fluctuating" | "Critical";
children: React.ReactNode;
}) => (
<div className="relative flex flex-col items-center justify-center">
<AmbientBackground status={status} />
<HUDGlass status={status}>{children}</HUDGlass>
</div>
);
|